My Reaction to "Sword Fighting as It Was for the Vikings"




The video I’m commenting on: Adorea (excellent, realistic fight choreography based on historical techniques): …

25 thoughts on “My Reaction to "Sword Fighting as It Was for the Vikings"

  1. Nimno74 says:

    Of all the Adorea stuff I've seen, I'm particularly fond of the sword and shield one. I would love to see/hear your feedback on that one in particular. Would you consider doing that in a video?

  2. Dominic Niedzielski says:

    You should watch Roland Warzecha's viking shield combat videos. They are still speculation, but he takes a lot more account of the design of the shield and actual martial tactics with his speculations.

  3. A Jim Fan says:

    Would be funny if there was a scene of a 'hero' doing a big swinging movement and then immediately getting their arm sliced off and their throat cut. Super gorey, but the other characters would be like "Woah! I guess that… doesn't work… ? Hm…."

    And then another scene with a guy with a sword trying to cut people in armor, and it not working, and then he gets brutally killed. Before he dies, he can be like "Wtf, I'm the hero, I thought you guys were mooks! Wtf!"

  4. Acertive Pillow says:

    I didn't expect someone agreeing with me on the 24Hz cinema standard here of all places, but…

    THANK YOU.

    As a multimedia student, nothing hurts me more than painstakingly animating something and then having to output it in 24Hz for no other reason than "it's always been like this" even though any modern monitor or even TV are MADE to output 60Hz.

  5. Frank Harr says:

    I thought it was just about the right amount of ramble.

    There's also, somewhere in an Icelandic library, the memoir of a Viking talking about how he used his sword and shield. Or rather, if one is ever found, that will change things too.

  6. TheMoreBeer says:

    Jump cuts in fight scenes today are an unfortunate thing. It's done that way because it's harder for the audience to see the stage-fighting; that the actors are deliberately missing etc. And they have to keep doing it for every shot because if the only time they ever cut away was right as a big hit was being delivered, it would quickly look fake.

    The classic counter-example is Jackie Chan's fight choreography. His takes were generally done continuously instead of with jump cuts, and he would pull the camera back to give the audience a better understanding of the fight itself. The fight sequences were uncompromising and tended to take much longer to get right than a modern hollywood fight scene which is stitched together in post-production. It also meant that trained fighters had to be used, not quickly flashing between the actor and their fight doubles.

    So yeah, it's not something Hollywood's going to change, not unless they get enough of a breakthrough to do martial arts purely through CGI in a convincing manner. It's unfortunate, but it's a practical choice rather than stylistic.

  7. Robert Harris says:

    Biggest modern reason for 24 fps being standard is CGI. 60 fps when you have to render CGI scenes becomes FAR more expensive and time consuming. That was a big problem for the hobbit.

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